
I finished my first flash game:
Mi primer juego en flash (ingles/ español)
LINK
(I had made two before, but only for practice,) but I would like to comment a bit about the making , and the code I used on it, in case anyone is interested.
the game was made on AS 2.0 and based mostly in moviecips, nested movieclips , and string variables for the character modes and logic, and timeline control and simple collision control than anything else which could have been too much more complicated.
This are all the commands I used on it:
for the logic I only used 'if' and logic controlers like &&, ||
for time line control I only used gotoAndPlay, gotoAndStop, stop,
used string/number/movieclip vars
hitTest for the collisions, alpha for the invisible graphics.
the idea for the style of coding was mostly based on:
http://www.kirupa.com/developer/mx2004/platform_game.htm
but I rather simplified the logic using nested logic on each animation stance for each move , only few logic I placed on the main movie clip.
The music was mostly improvised on fl studio, it might sound somehow strange maybe because of the absense of marked rithm.
some samples I took from: http://freewavesamples.com/
and some others I took myself from some videos.
The sound effects were some noices I recorded using windows sound recorder, and then cut with SF , and reproceced on fl studio.
The opening was drawn directly on flash , I used no scans on it, the background was made on photoshop, but the ending was mostly made using scans I traced on flash and colored on it.
the game itself was a bit mix of everithin , some animations was drawn directly on flash ,most of the basic , or principal key frames were scans , but most of the inbetweens I drawn on flash . I would like have added another stage , but I think it could have been too long ,and a file too big , I rather to focuse on the idea behind the main story.
0 comentarios:
Publicar un comentario en la entrada